Cameron Cottee

3D Artist

I’m well versed in many hard surface modelling programs, including Maya, Houdini, Blender, and Cinema4D.

I enjoy sculpting characters and bringing them to life using Zbrush.

I’m very familiar with Maya and Blender for animation and rigging.

I love to make beautiful clothing using Marvelous Designer.

I have a passion for creating procedural materials with parameters.

About Me

My name is Cameron Cottee. I am an honours graduate of the Game Development Art Design advanced diploma program at Red River College Polytechnic, and an honours graduate of the Digital Media Design certificate program at RRCP.

I have a love of 3D art and animation that started when I was in the 10th grade in my high school’s Digital Design lab. I started off in Cinema4D, but I have extensive knowledge in Autodesk Maya, Houdini, Blender, Substance Designer & Painter, Zbrush, and Marvelous Designer.

Contact Me

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